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NovaHistoria

An AI-driven, turn-based historical sandbox RPG.

in development

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novahistoria
NovaHistoria welcome screen with the title “Hoş Geldiniz NovaHistoria” and a Start button.

01 / problem

Problem

History games built on fixed menus tie the player to pre-written options. A game that understands a free-text action and changes the world accordingly can't be built the classic way.

02 / solution

Solution

A game on a real world map where you play a single character, not a country. An AI “game master” resolves your actions and generates world events.

03 / highlights

Highlights

  • An AI game master resolves free-text actions
  • AI-generated world events
  • AI NPCs with personality and memory
  • Selectable eras: 1444, 1800, 1936
  • Real world map built on Natural Earth data

04 / tech sheet

Technical sheet

status
in development
platform
web
frontend
  • React 18
  • TypeScript
  • Vite
  • Tailwind CSS 4
  • Zustand
map
  • MapLibre GL
  • Natural Earth verisi
backend
  • Supabase (PostgreSQL, RLS, Auth, Edge Functions)
  • sunucu tarafı proxy üzerinden LLM erişimi
testing
  • Vitest
  • Playwright
access
no public link

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